![]() mineList: To create the mineList we need the location of mines as row and column.If it reaches max with no mine selected, then the user will win the game and receives an end message You Won! numCount: This keeps track of how many choices the user has done.If its value is False then the user is good to go else the game will stop running with a message You Lost! mine: This is used to have a track on mines.If its value is True then the game will continue to run else the game will stop running. run: This is used to control the main loop for the game.For example, if you want to choose 2nd element from 3rd row then you need to choose like this. Random Location Selection: To select any location you need to enter the row and column number of that box.These mine locations are stored in mineList in our program. Mines: 25% of the total boxes are mined and they all will be blown on one wrong choice by you.The higher the board size, the higher will be the difficulty level for you so choose accordingly. For example, if you choose a board size of 3 then it will take a board of 3X3 size with 9 boxes in it. Board Size: You can select the board size of your choice which is stored as mainList in our program. ![]() For its implementation in Python then follow the current post. You can read more about the Mine Sweeper game from here. You need to guess the correct place where there can be no mine present. This game is totally a random selection game i.e., luck-based game. First of all, we need to understand how this game works and rules of the game and at last start coding. Let’s see the Mine Sweeper game implementation in Python. We all must have played the Mine Sweeper game for once.
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